CalcQuest: A Gamified Abacus Learning Support System for Enhancing Operational Proficiency
Yuki Matsuda, Taizo Kozaki: “CalcQuest: A Gamified Abacus Learning Support System for Enhancing Operational Proficiency,” The 21st International Conference on Persuasive Technology (PERSUASIVE '26), Vol.16476, pp.148-162, 2026.
Abstract
Abacus learning improves calculation speed, memory retention, and concentration. However, learners often encounter difficulties with specific operations, leading to reduced learning efficiency and repetitive practice of similar operations, which can cause mental fatigue and a decline in motivation. To address these challenges, this study proposes CalcQuest, a gamified learning support system designed to help learners overcome operational weaknesses through structured and engaging practice. CalcQuest incorporates an abacus board recognition system using a document camera with AR markers, a mechanism for detecting operational weaknesses and generating personalized problems, and a gamified user interface to integrate these components. Through a two-week exploratory study with six novice learners, we compared CalcQuest with a baseline system in terms of calculation accuracy, calculation speed, and observed behavioral trends. The results suggest the potential of integrating personalized feedback and gamification to support abacus learning.
Links
DOI: https://doi.org/10.1007/978-3-032-19687-3_12
PDF: https://cocolab.jp/publication/files/202603_PERSUASIVE_yukimat.pdf
BibTeX
code:references.bib
@inproceedings{bib:yukimat_abacaas_PT2026,
author={Matsuda, Yuki and Kozaki, Taizo},
title={{CalcQuest: A Gamified Abacus Learning Support System for Enhancing Operational Proficiency}},
booktitle={Persuasive Technology (PERSUASIVE '26)},
volume={16476},
pages={148--162},
year={2026},
doi={10.1007/978-3-032-19687-3_12},
url={https://doi.org/10.1007/978-3-032-19687-3_12}
}
https://scrapbox.io/files/698df553453671c306223b52.png
Category
International Conference Paper(国際会議)
Conference
PT2026
Project
AbaCaaS / AbaCaaS mini / CalcQuest
Keywords
Abacus(そろばん)
Image Processing(画像処理)
Image Recognition(画像認識)
AR Marker(ARマーカ)
Learning Support Systems(学習支援システム)
Education(教育)
Interface(インタフェース)
Gamification(ゲーミフィケーション)
IoT(Internet of Things)
Collaborating Organization
NAIST(奈良先端科学技術大学院大学)